A POCKET-SIZED WATER DUEL

Make a splash.
Mind the stream.

Drop tide orbs, charge Tidecall by breaking crates, and spring an early burst to trap your rival. Challenge the CPU or share one keyboard—even offline.

Hold a direction to glide smoothly around the arena; Tidepips slide around corners by themselves. Player one moves with W A S D, drops with Space, and dashes with left Shift; Q uses Tidecall. In local versus, player two moves with the arrow keys, drops with Enter, dashes with right Shift, and uses Tidecall with slash. Press P or Escape to pause.

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ROUND 11:30FIRST TO 3
0CPUMOSS
Tidepips needs canvas support. Use the surrounding keyboard or touch controls to play in a current browser.0 active tide orbs
QUICK MATCH

READY TO RIPPLE?

Outsmart Moss, trap them in a tide bubble, then tag them before they escape.

01

Read the arena

Orbs burst in four straight streams. Stone stops them. Reed crates break and may reveal a useful boost.

02

Trap, then tag

A stream seals a Tidepip in a wobbling bubble. Reach your bubbled rival before they wriggle free to score.

03

Share the current

Switch to two-player mode: P1 uses WASD, Space, left Shift, and Q; P2 uses arrows, Enter, right Shift, and slash.